Set your max_trace_level lower and it won't crash. Mine crashes with a
stack overflow when the trace level gets to 168. Apparantly I am compiling
with a smaller stack size than the official version. Anybody have thoughts
as to how big of a stack size I should allow?
-Nathan
Eric Freeman <eri### [at] ametronet> wrote...
> Find attached a self-documenting scene file which demonstrates Mega POV
> crashing while using photon maps.
>
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